NRICH PLACE VALUE PROBLEM SOLVING KS2

NRICH PLACE VALUE PROBLEM SOLVING KS2

A political commentator summed up an election result. Add to Age 11 to 14 Challenge Level: Can you remember where the cards are so you can choose two which match? How would you create the largest possible two-digit even number from the digit I’ve given you and one of your choice? Look at some of the results from the Olympic Games in the past. Try out some calculations. Now work together to decide in whose cells the numbers should be placed, and where.

Can you dissect an equilateral triangle into 6 smaller ones? Can you sort out which is which? How many more miles must the car travel before the numbers on the milometer and the trip meter contain the same digits in the same order? What happens when you round these numbers to the nearest whole number? What was the last number she wrote?

To support this aim, members of the NRICH team work in a wide range of capacities, including providing professional development for teachers soving to embed rich mathematical tasks into everyday classroom practice.

Place Value and Powers :

These short problems can be used to test your students’ understanding of place value. Investigate which numbers make these lights come on.

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nrich place value problem solving ks2

There are nasty versions of this dice game but we’ll start with the nice ones Multiply Multiples 3 Age 7 to 11 Challenge Level: This dice train has been made using specific rules. Can you find different ways of creating paths using these paving slabs?

Working Systematically at KS2 :

Register for our mailing list. How valud different ways can you do it? Mathland Election Age 11 to 14 Challenge Level: Trebling Age 7 to 11 Challenge Level: It starts with 1 and ends with How Many Miles to Go? Number Balance Age 5 to 7 Challenge Level: Register for our mailing list.

There are 78 prisoners in a square cell block of twelve cells. Can you find out where all the numbers have got to from these ten statements?

One to Fifteen Age 7 to 11 Challenge Level: Watch the video of Fran re-ordering these number cards. Who had made the solvimg even number?

nrich place value problem solving ks2

Can you figure out what they were? Dicey Operations Age 11 to 14 Challenge Level: Sixty-seven Squared Age 16 to 18 Challenge Level: Register for our mailing list.

nrich place value problem solving ks2

Dicey Operations for an adult and child. What happens when you add a three digit number to its reverse?

Our Numbers Age 5 to 7 Challenge Level: Reach Age 7 to 14 Challenge Level: Can you each work out the number on your card? To support this aim, members of the NRICH team work in a wide range of capacities, including providing professional development for teachers wishing to embed rich problwm tasks into everyday classroom practice.

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Place Value KS2

The decimal point will take up one of the cells so this time the dice only needs to be nrlch three times by each player. Scroll down to see our complete collection of KS2 problems that require children to work systematically, or explore the two sub-collections focusing on important aspects of systematic working.

Consecutive Seven Age 11 to 14 Challenge Level: You may also like Chocolate There are three tables in a room with blocks of chocolate on each. This article for the young and old talks about the origins of our number system and the important role zero has to play in it.